Glass_Lab
ENTER [→]Five liquid glass experiments on one CSS layer stack: a lens that follows your cursor, glass over real scrolling text, a stitched seam, a theme-aware modal and the chromatic aberration variant that was too expensive to ship.
Dialect_Morpher
ENTER [→]Eleven complete design systems from the Dialect UI project, interpolated live. Colors and radii blend, fonts snap at the midpoint. Drag the slider and watch Swiss melt into Y2K.
Side_Rays
ENTER [→]Volumetric light rays as a WebGL fragment shader, ported from React Bits to Vue and OGL. Every uniform on a live control: colors, spread, tilt, falloff, origin corner. Copy the whole component when you are done playing.
Lightning
ENTER [→]The React Bits Lightning shader ported to Vue: fbm noise bends a line into a bolt and paints the fog around it. Strike mode makes it flash briefly at random intervals, and every strike jumps the shader time, so no two bolts are alike.
Lanyard
ENTER [→]A physics ID badge you can grab and throw: the React Bits Lanyard rebuilt without the physics engine or the GLB. A hand-rolled verlet rope, and the card is drawn live on a canvas in this site's own design.
Particle_Morph
ENTER [→]150,000 GPU particles in one draw call, forming words, a portrait and whatever you type into them. No simulation: the whole flight is stateless choreography in the vertex shader. Cursor repulsion included, every knob live.